[Minecraft]我的世界中用指令还原清除掉落物的服务器娘
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我一共用了12个命令方块,也是很简单,直接照着复制粘贴按顺序摆就可以了 准备工作: 2个计分板 2个盔甲架 1个循环命令方块 一个连锁命令方块 创造模式 先上指令 创建计分板 1./scoreboard objectives add qldwl dummy 2./scoreboard objectives add dwlsl dummy 生成盔甲架 1./summon armor_stand ~ ~ ~ {CustomName:"dlw",Custom**********e:1,Invisible:1b,NoGravity:1b} 2./summon armor_stand ~ ~ ~ {CustomName:"dlwsl",Custom**********e:1,Invisible:1b,NoGravity:1b} 开启创造 /gamemode 1 命令方块这样摆 1.循环:/scoreboard players add @e[name=dlw] qldlw 1 2.连锁不受制约:testfor @e[name=dlw,score_qldlw_min=10800,score_qldlw=10800] 3.连锁条件制约:/tellraw @a [{"text":"[服务器娘]","color":"green"},{"text":"服务器还有","color":"red","bold":"true"},{"text":"一分钟","color":"gold","bold":"false"},{"text":"清理掉落物","color":"red","bold":"true"}] 4.连锁不受制约:testfor @e[name=dlw,score_qldlw_min=11400,score_qldlw=11400] 5.连锁条件制约:tellraw @a [{"text":"[服务器娘]","color":"green"},{"text":"服务器还有","color":"red","bold":"true"},{"text":"30秒","color":"gold","bold":"false"},{"text":"清理掉落物","color":"red","bold":"true"}] 6.连锁不受制约:testfor @e[name=dlw,score_qldlw_min=11800,score_qldlw=11800] 7.连锁条件制约:tellraw @a [{"text":"[服务器娘]","color":"green"},{"text":"服务器还有","color":"red","bold":"true"},{"text":"10秒","color":"gold","bold":"false"},{"text":"清理掉落物","color":"red","bold":"true"}] 8.连锁条件制约:/execute @e[type=Item] ~ ~ ~ scoreboard players add @e[ ************** wsl 1 9.连锁条件制约:tellraw @a [{"text":"[服务器娘]","color":"green"},{"text":"哎呀呀!! ","color":"red"},{"text":"这次清理了","color":"gold"},{"score":{"name":"@e[**********]","objective":"dlwsl"},"color":"red"},{"text":"个掉落物","color":"gold"},{"text":" 感觉自己萌萌哒~","color":"aqua"}] 10.连锁条件制约:/scoreboard players set @e[name=dlw] qldlw 0 11.连锁条件制约:kill @e[type=Item] 12.连锁条件制约:/scoreboard players set @e[ ************** wsl 0
原理就是 给盔甲架加分 之后到达一定分数时 执行json
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